Naruto The Broken Bond Review



Aside from some bad quests, The Broken Bond is a great game. I’m not a huge Naruto fan, but I couldn’t help but be drawn in by the story. And the end set of missions — which can take well over an hour to complete — are thrilling. A fun online brawler is just more reason to keep playing Broken Bond after you’ve beaten the main mode.”. Rated 5 out of 5 by Darthvader11698 from Naruto The Broken Bond Naruto:The Broken Bond is a good game the story goes up to where naruto fights sasuke at the final valley.The graphics looked better in rise of a ninja but I dont care I think gameplay is what matters most.The fighting in this game is cool and has lots of jutsu.this game is good so. Naruto must aid a ninja master named Jiraiya in finding the next Hokage, or leader, of the Leaf Village. The story also focuses on Naruto's friend Sasuke, who is seeking vengeance against his older brother Itachi after he slaughtered their family. Broken Bond is a hybrid of multiple video game genres. Some platforming is involved. Naruto 2: The Broken Bond is in every aspect an improvement of Rise of the Ninja. If you enjoyed the first game than you'll definitely like this one. Because the game is very easy to master and the various game elements offer excellent gameplay the game is ideal for gamers that are new to the series.

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Naruto: The Broken Bond
Developer(s)Ubisoft Montreal
Publisher(s)Ubisoft
Designer(s)Daniel Bisson
Composer(s)Inon Zur
EngineJade
Platform(s)Xbox 360
Release
  • NA: November 18, 2008
  • AU: November 20, 2008
  • EU: November 21, 2008
Genre(s)Fighting, action-adventure
Mode(s)Single-player, multiplayer

Naruto: The Broken Bond is a fighting game developed by Ubisoft Montreal and published by Ubisoft for the Xbox 360. It was released worldwide in November 2008. It is a sequel to the 2007 game Naruto: Rise of a Ninja and is the second and final Naruto game to be published by Ubisoft before their rights to the IP were expired.

The Broken Bond picks up where Naruto: Rise of a Ninja left off, taking place between episodes 81-135 of the anime. It contains the Search for Tsunade and the Sasuke Retrieval story arcs as well as some flashbacks of the previous game. There are 30 playable characters, a new tag-team system and original voice acting and music from the original Naruto anime.

Development[edit]

Bond

The game was first revealed at the E3 2008 Convention, although work on it had started before the release of the first game. According to team member Masao Kobayashi, the developers wanted to bring something new to the franchise while still keeping the same feel of the anime that the first game had. The art direction of the sequel was definitely one of the biggest factors taken into consideration for the development of this new game.[1]

The environments were a big part of the first game, and one of the things they wanted to make sure was that the environments in The Broken Bond would support the exploration factor by being very “rich and dense”.[1] The lighting of the game was improved to complement the dynamic story, adding a new casting system and allowing the creation of maps with a more watercolor feel. Unlike the previous game, where the cutscenes were 2D, The Broken Bond now has 3D cinematics. There are also a lot more NPCs. Within the adventure mode, there are now over 70 unique character models.[1]

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The developers for The Broken Bond have also decided to keep the multiplayer system like Rise of a Ninja but have improved upon it in several ways. The online format has been overhauled with a new ranking system, and the fighting system has been greatly tweaked. Also, there are now 30 characters to choose from, 28 different characters, one DLC character, and four bonus variations. The bonus variations were Taijutsu Jumpsuit Naruto Uzumaki, Anbu Itachi, Level 2 Curse Mark Sasuke Uchiha, and One-Tailed Naruto; the DLC character was Chūnin Exams Sasuke.

This was the last Naruto game to be developed by Ubisoft before Namco Bandai decided to make the Ultimate Ninja Storm for multiplatform consoles instead of being a PlayStation 3 exclusive, starting with Naruto Shippuden: Ultimate Ninja Storm 2.

Reception[edit]

Aggregate score
AggregatorScore
Metacritic80/100[2]
Review scores
PublicationScore
1Up.comB−[3]
Game Informer8.25/10[4]
GameRevolutionB[5]
GameSpot7/10[6]
GameTrailers7.6/10[7]
GameZone8.2/10[8]
IGN8.3/10[9]
OXM (US)8/10[10]
PALGN7.5/10[11]
TeamXbox8/10[12]

The game received 'favorable' reviews, more so than its predecessor, according to video game review aggregatorMetacritic.[2]

References[edit]

  1. ^ abc'Naruto: The Broken Bond Xbox 360 Behind the Scenes - The Art Direction'. IGN. October 15, 2008. Retrieved July 26, 2015.
  2. ^ ab'Naruto: The Broken Bond for Xbox 360 Reviews'. Metacritic. Retrieved July 26, 2015.
  3. ^Hayward, Andrew (December 9, 2008). 'Naruto: The Broken Bond Review'. 1UP.com. Archived from the original on January 24, 2016. Retrieved July 26, 2015.
  4. ^Reeves, Ben (January 2009). 'Naruto The Broken Bond: A Refreshing Take On an Overexposed Anime'. Game Informer (189). Retrieved July 26, 2015.
  5. ^Morse, Blake (January 27, 2009). 'Naruto: The Broken Bond Review'. Game Revolution. Retrieved July 26, 2015.
  6. ^Petit, Carolyn (November 26, 2008). 'Naruto: The Broken Bond Review'. GameSpot. Retrieved July 26, 2015.
  7. ^'Naruto: The Broken Bond Review'. GameTrailers. January 9, 2009. Archived from the original on January 16, 2009. Retrieved December 30, 2015.
  8. ^Sandoval, Angelina (December 3, 2008). 'Naruto: The Broken Bond - 360 - Review'. GameZone. Archived from the original on December 7, 2008. Retrieved July 26, 2015.
  9. ^Goldstein, Hilary (November 18, 2008). 'Naruto: The Broken Bond Review'. IGN. Retrieved July 26, 2015.
  10. ^'Naruto: The Broken Bond'. Official Xbox Magazine: 79. January 2009.
  11. ^Jastrzab, Jeremy (January 11, 2009). 'Naruto: The Broken Bond Review'. PALGN. Archived from the original on March 16, 2010. Retrieved July 26, 2015.
  12. ^Darax (November 19, 2008). 'Naruto: The Broken Bond Review (Xbox 360)'. TeamXbox. Archived from the original on November 13, 2013. Retrieved July 26, 2015.

Further reading[edit]

  • Haught, Jeb. 'Broken Bond' best 'Naruto' title to date' The Charleston Gazette; Charleston, W.V. 24 January 2009: C.2.

External links[edit]

  • Naruto: The Broken Bond at MobyGames
Retrieved from 'https://en.wikipedia.org/w/index.php?title=Naruto:_The_Broken_Bond&oldid=997343007'

Jiraiya, or helping Chouji find at why they’ve stopped selling is favourite brand of potato chips(Yes, really). While these missions give you a chance to get used to the characters, considering they will join you permanently around halfway through the game, they do tend to get in the way of the main story, and as you have to complete these missions, you can sometimes feel like your doing a chore more then a mission.

Reviews

Speaking of the other characters that join you, what makes Broken Bond different from its prequel is that you control multiple Ninjas at a time in your journey. You will need to use their Jutsu’s to get through the game and collect everything. For example, Naruto can create shadow clones in order to cross large gaps, Shikamaru can control his shadow to flip blocked off switches and Neji can use his Byakugan to help you see hidden traps.

The only problem is that there are a number of abilities that are shared between characters. Chouji, Naruto and Sasuke all use one of their abilities in break down walls that block your path, so the game makes it that only certain walls can be destroyed by each character. Chouji can only break walls with a circular indent, Naruto can only break walls with a spiral mark and Sasuke can only break down walls if they have a large crack in them. In fact, because of this Kiba essentially becomes useless outside of battle, as his abilities are shared with both Neji and Shikamaru.

Outside of the single player mode, the game features both on-line and off-line versus modes, and with a total of 30 characters to choose from (Though 3 of them are just pallet swaps) including extra characters such as Zabuza and Haku, giving you plenty of variety. Strangely though, there are a few characters that are unplayable for unknown reasons, Gai Sensei for example, who is available to fight in the training mode, yet he is not a playable character in any way at all.

Despite some of the flaws and issues the game has, I found myself enjoying it from start to finish; there is always plenty to do and more then enough things to collect, so if you have a 360, you should definitely check this game out!

BrokenReview

Extras

There are plenty of things to do outside of the main story, there are a number of mini-games, from tree hopping to catching fish. There are also bounty hunter missions requiring you to take down specific targets, along with hidden Ninja cards, which let you fight some of the strongest characters in the game, including Sasuke in his Cursed Seal form.

Perhaps the best, and also funniest side-mission though is finding the love-lorn villagers around the maps and helping to mend their broken hearts. How do you ask? How else but by pulling off a sexy justu?

Ratings

Naruto Broken Bond Iso

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